NapolandAn online exploration game for phones
Leave home, gather what glows, and get back before your energy runs out. Napoland plays in the browser — made for phones, and desktops work too.

The game
You live in Stonebrook, a small town at the edge of a dark forest. Out there, under the firs and the rain, mushrooms glow, abandoned cars rust by the old road and a few cabins keep a fire burning.
The farther you walk, the better the finds — and the faster your energy drains. So every trip is a choice: one more find, or turn back now. Nothing on screen tells you where you are; you learn the world by walking it.
Open source
Made with its community
Napoland is open source. The code is public under the AGPL-3.0 (or later), and the world itself — maps, rooms, items and their texts — under Creative Commons BY-SA 4.0. The roadmap lives in the repository too: one file per item, from done to idea.
Pull requests are welcome: code, maps, items, ideas, bug reports and play-testing on real phones.
Run it on your computer
You need Node.js 24 and git. The game opens at localhost:5173 — open a second tab to see two players.
git clone https://github.com/napoland-com/napoland.git && cd napoland && npm install && npm run devRelease history
Napoland becomes open source
The code (AGPL-3.0), the maps and items (CC BY-SA 4.0) and the roadmap are public on GitHub, and contributions are welcome.
Napoland opens
An online exploration game for phones, played in the browser.
News
News about Napoland
Napoland Is Now Open Source
Napoland, our online exploration game for phones, is open source: the code under the AGPL-3.0, the maps and items under CC BY-SA 4.0, all on GitHub.
Announcements

Frequently asked questions
Do I need to install anything?
No. Napoland runs in the web browser at napoland.com, on phones and on desktop computers.
How do I sign in?
With your email address: Napoland sends you a six-digit code, so there is no password to remember.
Can I play with other people?
Yes. Napoland is an online game, and other players are only ever help: there are no fights and no player-versus-player. To go really far, you will need each other.
Is Napoland open source?
Yes. The code is open source under the AGPL-3.0 (or later) and the world — maps, rooms and items — under CC BY-SA 4.0, all on GitHub with the roadmap. Contributions are welcome: code, maps, items, ideas, bug reports and play-testing on real phones.